Tag Archives: computation

Web 2.0: The Machine is Us/ing Us

Excellent video from MediaCultures about the internet. Data is being shared, mixed, remixed, to produce something amazing. I think this is what Tim Berners-Lee meant when he conceived of hypertext.

Kuramori – a new iMac

As I mentioned, the issue of machine naming became important recently. In particular, because a newcomer has decided to join us. A stately lady, her name is Kuramori.

20″ iMac 1680×1050
2.33GHz Intel Core 2 Duo
ATI Radeon X1600 PCI-E 256MB GDDR3
2GB 667 DDR2 SDRAM – 2×1GB
250GB Serial ATA Drive
SuperDrive 8X (DVDR-DL/CD-RW)

Built-in 802.11b means the only cords connected [...]

Stalking Garran – Bad End

I blame Tan and _Quinn.

Naming of Computers

It appears that I’ll be switching around some of my computer hardware again shortly, so this issue comes up again.
I name my computers, and develop little epic stories about their desires, dreams, sorrows and deaths.
I’ve been pondering, recently, what identifies a particular machine’s character. That is, given that these entities can be modified with simple [...]

Nemu Hospitalized

I’ve stated at numerous intervals that I’ll be buying new computer eventually. More specifically, as soon as Reki (Athlon900 desktop) stops working. Reki’s still working.
Now, following the plotline of Haibane, Washi (the Communicator) tells Reki that Nemu is more worried about seeing Reki leave than about leaving herself. It is certain that Nemu has already [...]

smtp auth, postfix+sasl+pam – authentication failure

When using Postfix with SASL authentication, the service field of the SASL authentication attempt will be filled with ’smtp’. Thus, on my system an attempt to run the command testsaslauthd -u alan -p mypassword -s smtp would fail, yet testsaslauthd -u alan -p mypassword would succeed. It appeared that the pam service ’smtp’ was not [...]

Hotsyncing a Sony Clie under Linux

Using udev, hotplug, and pilot-xfer to hotsync a usb Sony Clie without manually starting a sync application on the computer.

Kuu-rin’s Day of Flight

What was once a bustle of packets moving to and fro slowly passed into a mere trickle. The world ceased to acknowledge, and she in return (or was it the other way around?), but her sisters remained close. Kuu rarely stirred from her place, and to all appearances had taken ill of mind and heart.
Such [...]

Destroyed 60-212

60-212, Java, does thusly take mine boot in its arse.
Project is done, exam is done. Now we’re just waiting for the marks. I must say, I dislike being forced, for the sake of examination, to think up fanciful error cases just to demonstrate try-catch.
I was rather concerned about about missing elements of answering on question [...]

Line-Kill Spirits

Coming once again from Ely’s scary video game linkup, we have Line-Kill Spirits from Game Programming Study Club
Line-Kill Spirits is, indeed, the most Japanese video game ever. Or, at least, stereotypically so. In any event, I would so rock at it.
It features cute little girls beating the crap out of each other. Pretty par for [...]